I started to develop a Minecraft clone with my room mate.

Context

This project was aborted due to a lack of time and obsolete technologies. Originally it was planned as an improved clone of the game minecraft. We used it as a case study for experimenting. Our experiments included:

  • High-Performance Game Development in Java
  • 3D Game Development with jMonkeyEngine and Nifty GUI
  • Entity System Framework (aka Components Based Game Engine)
  • Runtime Level Changes

Technologies

  • Language: Java
  • Libraries & Frameworks: jMonkeyEngine • Artemis • Nifty GUI • JSci
  • Version Control: SVN • Google Code • GitHub
  • Platform: Google App Engine
  • IDE: Eclipse

Team

Me and my room mate, who also is a professional software developers with different background.